Daniel Leithinger creates shape-changing human computer interfaces that push digital information past the boundaries of flat displays, and into the real world. Motivated by the belief that computers must embrace the dexterity and expressiveness of the human body, his interfaces allow users to touch, grasp and deform data physically. These interfaces improve interaction with virtual reality applications, accessibility and workplace collaboration.
keywords
shape-changing computer interfaces, virtual reality, augmented reality, tangible interfaces, human centered computing, interaction design research
PufferBot: Actuated Expandable Structures for Aerial Robots.
Proceedings of the ... IEEE/RSJ International Conference on Intelligent Robots and Systems. IEEE/RSJ International Conference on Intelligent Robots and Systems.
1338-1343.
2020