Designing and Testing Affective Supports in an Educational Game Journal Article uri icon

Overview

abstract

  • Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection, situation modification, attentional deployment, cognitive change, and response modulation. A series of qualitative studies was designed to answer usability and efficacy questions on the incorporation of these affective supports into the game Physics Playground. Ultimately two of the five support types were removed and the implementation of two others were changed to between game levels rather than in the middle of gameplay. The results also offered insight into the relationship between player ability and when support was preferred.

publication date

  • July 13, 2022

has restriction

  • closed

Date in CU Experts

  • January 30, 2023 7:13 AM

Full Author List

  • Bainbridge K; Smith GL; Shute VJ; D'Mello S

author count

  • 4

Other Profiles

International Standard Serial Number (ISSN)

  • 2155-6849

Electronic International Standard Serial Number (EISSN)

  • 2155-6857

Additional Document Info

start page

  • 1

end page

  • 32

volume

  • 12

issue

  • 1